5-biggest-changes-in-resident-evil-4-remake

Capcom’s second remake of the survival horror classic has been a huge success, and the severe modifications have played a big part in Resident Evil 4 Remake.

Given the level of passion and affection many fans have for the original Resident Evil 4 (2005), it’s no wonder that many anticipate the remake to follow the original’s key beats. While it does retain and improve on many features of the original and what made it so popular for modern-day third-person games, the Resident Evil 4 Remake adds enhancements that elevate the experience to a higher and more rewarding level for gamers.

Despite fears that Capcom would struggle to recreate the original’s enchantment, especially given the original’s immense impact on gaming, the remake has done it again, and many of the dramatic alterations made this time around are conspicuous in the high levels of praise.

Luis & Leon’s Dynamic

Luis & Leon's Dynamic In Resident Evil 4 Remake

While the new sequences and exchanges between the two characters may feel a little rushed for fans of the original, it was undoubtedly enjoyable to see and represents a significant difference from the original. Apart from the cabin fight and a few other moments in which Luis attempts to help Leon and Ashley suppress the Las Plagas parasite within them, his screen time in the original was substantially reduced. Luis shines brighter than ever on this occasion, appearing more frequently and enjoying more moments with Leon.

Despite the risk, Leon maintains his inquisitive attitude, especially after learning of Luis’ experience at Umbrella, and gradually begins to trust him. This not only reinforces the game’s new tone and increased emphasis on characters and their development, but it also allows the Resident Evil 4 Remake to depart from the original’s B-movie tone and less serious encounters.

Luis’ Death

Luis' Death In Resident Evil 4 Remake

With the survival horror tone at the forefront of the Resident Evil 4 Remake and the game’s trailer discreetly hinting at it, it was not surprising to see Luis die before the game’s end. While this is true, the way in which it occurs is no longer out of place and significantly more powerful than the first time. As previously said, players get to spend more time with Luis Serra battling off Ganados and two of El Gigante’s foes, and there is a strong sense of camaraderie developing between him and Leon.

This, unlike the original’s Saddler, makes the loss at the hands of Krauser more emotional and sincere, once players recognise that Luis intended to redeem himself for his participation in Umbrella’s vile creations. It adheres to the concept of developing a character-centered tale rather than one based on cheesy voice lines or less serious encounters.

Ashley’s AI

Ashley's AI

One of the most significant alterations to the cult classic is Ashley Graham’s behaviour once players are introduced to the character and must protect her from deadly attackers. Players can ask Ashley to give them space, in which case she will follow Leon but not too closely, and another command that would order her to keep as close to Leon as possible.

This has been critical to the gameplay loop, not just for the immersion of Ashley not wanting to be left alone, but also to ensure that she is always in players’ sight and can be rescued swiftly if attackers attempt to capture her. While many had anticipated for a range of commands to be included, similar to what is present in Resident Evil 5 between Chris and Sheva, the improvements made by Capcom here are more than suitable for the experience, allowing players a balance in the difficulty of safeguarding ‘Baby Eagle’.

Infamous ‘Water Room’

Infamous 'Water Room'

In terms of difficulty, the original Resident Evil 4 (2005) featured one of the most distinctive stages in the survival horror genre. Not only did players have to deal with Eggy Car game’s quiet adaptive complexity, but the overwhelming number of adversaries also made for a terrible experience. Capcom appears to have toned down the intensity of this scenario in the remake, as it does not pack the same punch with its difficulty as it did previously.

While the adaptive difficulty components may still be there in the remake, the overall experience of this stage is far less harsh than what veterans of the original are used to. Despite the decline in intensity, it is also greatly reliant on which level players choose from the four available difficulty settings.

Attache Case Options & Charms

Attache Case Options & Charms

To pay homage and respect to the original, the addition of optional attache cases and charms to obtain during the remake was a welcome update for fans. For many players, arranging their inventory and making sure they had enough space to fit the items they wanted to utilise was a highlight of Resident Evil 4 (2005).

There are several alternatives available depending on the edition purchased for Resident Evil 4 Remake and attache cases discovered in-game through trade with the merchant. Not only are these advantageous because of the bonuses that come with employing them, but the attainable charms inside the shooting range provide a terrific experience for gamers that enjoy RPG features, thanks to the abundance of percentages and critical hit chances that these provide.

Resident Evil 4 Remake is now available on the PlayStation 5, PlayStation 4, Xbox Series X/S, and PC.

By Nora18

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