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Well with most works, if the author created it, they can do whatever they wish with it.Q:

Memory leak in QTreeWidget::addItem()

I am creating a custom TreeWidget in Qt and I need to call addItem() each time the user edits a node.
Now I have the following snippet of code:
QTreeWidgetItem* newItem = new QTreeWidgetItem();
newItem->setText(0, “Name”);

I understand that setting the parent of a tree widget to null when the user finishes editing it is a problem but in my case it is a must.
Is there any way to avoid this memory leak?
I’ve noticed that I could replace the call to addItem() with a call to insertRow() for instance, then each addItem() is a call to insertRow() inside the parent, but this is not what I want. I am still interested in the solution of that other question I linked to.


If the parent is of type QTreeWidgetItem, you

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